此專案專為最新的ROG遊戲手機設計的一個開箱體驗。我們進行了遊戲中優化圖形及使用者介面的操作動畫部分,並以遊戲的方式突顯這款手機的性能。 故事情節融入智能AI與人類爭鬥的世界觀,為遊戲敘事增添了深度。遊戲體驗超越單純螢幕互動,需要玩家與包裝上的感應器互動,打造虛實結合的遊戲體驗。
Client | Asus ROG
Production House | XX Studio
Creative Director | Hui Kai Su
Executive Producer | Ling Fei Tai
Art Director | Children Chiu
Technical Director | Children Chiu
Producer | illusiontsf
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Game Design
Interactive Team | Yuri Studio
Producer | James Lin
Tutorial Design | Allan Yang, Yun-Chung Tsai, James Lin
Character Prototype Design| Allan Yang, Yun-Chung Tsai, Yi-Rou Jiao, Ray Wu
Programming | Macaca Games
Technical Artist | Timo
Game Programmer | Jiang, Miki
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Motion Design
Editor | illusiontsf
Storyboard | Hsu Kai Hsiang
3D Artist | Anthony, illusiontsf, Jona Hsu, Jonni Tsay, Ray Wu, Seon Liao, Tony Tsao, Zello Chen, Hui Kai Su
2D Motion Designer | Charles Fan, Chung Yuan Zhen, illusiontsf
HUD Designer | Anthony, Hui Kai Su
Compositor | Charles Fan, Chung Yuan Zhen, illusiontsf, Jona Hsu, Jonni Tsay, Ray Wu, Tony Tsao, Zello Chen, Hui Kai Su
Modeler | Huang Yi, Ray Wu, Tony Tsao
Character Animation | Moti Animation Studio
3D Animator | Matthew Lin
Motion Designer | Jonathan Lo
Styleframe Design | Wild Design Studio
Ida Chen, Jyun Yang, James Wei
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Sound Design
Music & Sound Production | WinSound Studio
Original Music | Hsiao-Chin Lin, Szu-Yu Lin
Sound Design | Hsiao-Chin Lin, Szu-Yu Lin, Li-Chin Chang
Score Mixer & Dubbing Mixer | Hsiao-Chin Lin
Game’s Sound Production | Error Frequency
Gaming Sound Designer | ASSKiD